%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_SourcePrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1698121105579730}
  m_IsPrefabAsset: 1
--- !u!1 &1698121105579730
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4146305272189952}
  - component: {fileID: 33973919815949086}
  - component: {fileID: 23966137975847522}
  - component: {fileID: 54367405943592206}
  - component: {fileID: 135831031543389856}
  - component: {fileID: 95729286251799592}
  m_Layer: 0
  m_Name: Baril_Pref
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4146305272189952
Transform:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1698121105579730}
  m_LocalRotation: {x: -0.7617803, y: 0.14794694, z: 0.2695344, w: 0.5702224}
  m_LocalPosition: {x: 29.065092, y: 0, z: 266.0426}
  m_LocalScale: {x: 1.2031, y: 1.2031, z: 1.2031}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: -108.464, y: -310.193, z: 344.998}
--- !u!23 &23966137975847522
MeshRenderer:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1698121105579730}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 2100000, guid: c89b0ebcf4607f84a971e58f3ac8c05e, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &33973919815949086
MeshFilter:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1698121105579730}
  m_Mesh: {fileID: 4300000, guid: ab0aaf6e9b39b65418bf0ae822da5948, type: 3}
--- !u!54 &54367405943592206
Rigidbody:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1698121105579730}
  serializedVersion: 2
  m_Mass: 3
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 4
  m_CollisionDetection: 0
--- !u!95 &95729286251799592
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1698121105579730}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: 004b1fac520ffb749b1b2935156ba1fd, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!135 &135831031543389856
SphereCollider:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1698121105579730}
  m_Material: {fileID: 13400000, guid: 06d54ce7b50c03d49a3b22284a5906ee, type: 2}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Radius: 0.2
  m_Center: {x: -0.000000009902072, y: 0.00033282436, z: 0.26580676}
