﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class MainMenuManager : MonoBehaviour
{
    public string loadLevel;
    

    public void startGame()
    {
        SceneManager.LoadScene(loadLevel);
    }

    public void Quit()
    {
        Application.Quit();
        Debug.Log("You touched this button.");
    }

    public void startMenu()
    {
        SceneManager.LoadScene("Menu");
    }
}