// LevelStatus: Master level state machine script.


// This is where info like the number of items the player must collect in order to complete the level lives.

var itemsNeeded: int = 20;	// This is how many fuel canisters the player must collect.


// Awake(): Called by Unity when the script has loaded.
// We use this function to initialise our link to the Lerpz GameObject.
function Awake()
{
	
}	
